And then, in December 2020, the game launched.Ĭyberpunk 2077 became a punchline in the weeks that followed. The ensuing string of delays left me concerned but nonetheless optimistic. What’s more, its first-person perspective drew obvious parallels to the Bethesda RPGs occupying a permanent residence in my heart to say I was excited would be an understatement. With Cyberpunk, CDPR was trading a stuffed unicorn for Blade Runner’s origami unicorn. Now came the devs’ treatment of an open-world dystopian future. The Witcher 3 was appointment gaming, with its botchlings and sorceress impalement. Playing this game became a singular concern in my life, a climactic mountain that stood unmoving in the horizon, cloaking everything else in shadow.Īfter all, Cyberpunk 2077 was being developed by CD Projekt Red, the studio responsible for The Witcher 3: Wild Hunt. All other thoughts, goals, and desires melted away like tender meat falling from the bone. Excitement pulsed through my body and poached my brain to an internal temperature of 170 degrees Fahrenheit. It wasn’t long into Microsoft’s E3 2019 press conference that Cyberpunk 2077 was showcased alongside the famously “breathtaking” Keanu Reeves.
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